Tuesday, October 6, 2009

Forever and a Day Later







Here's some pictures of some 15mm stuff I've painted over the past few months for Command Decision TOB.






Wednesday, August 26, 2009

Update

I was doing pretty good with posting for awhile there, but took a week at the beach so I've fallen off lately. Anyway, figured I'd do a little update on what I've been up to.

I've been working fairly steady on my 15mm WW2 figures for Command Decision. I painted up 3 Mark III's and 3 Mark IV's (the cool ones with the skirts) along with a couple of 75mm anti-tank guns. I'm just about done a big group of German Luftwaffe infantry. I painted those by undercoating in black and then airbrushing them all over with German grey. Then I drybrushed a lighter grey over that and now I'm picking out the flesh and equipment. Once that's done I'll coat them with the Army Painter shade stuff. A quick way to paint miniatures which suites me since I'm definitely the kind of person who paints figures just to get them into a game.

I bought NCAA 10 for XBox 360 the other day. Played around a little bit with it last night. Very fun, especially the phone calls you make to prospective recruits. But, I am a little annoyed at the way EA is trying to nickle and dime me by basically offering up cheats for purchase. Oh well, capitalism at work.

Nothing new on the board game front. Still waiting for Wars of the Roses to come out. I'm almost done the book I'm reading about it. A lot of people are excited by a re-release of Space Hulk, but I'm more looking forward to the Games Workshop games that Fantasty Flight are producing.

Saturday, August 8, 2009

Tuesday, August 4, 2009

London's Burning 4

August 16

Well, Jerry must have realized that they would never win the war with these high-altitude raids. Shortly before lunch a large raid (the biggest of the battle yet) was detected 10,000 feet over the Channel heading towards Manston. This time Fighter Command was ready and vectored in the fighters that were already up on patrol. The Spitfire intercepted the Germans directly over the airfield. Unfortunately, the radar was off a little and the Germans were actually at 5,000 feet. Since the RAF plane had climbed to 15,000 in order to be able to dive onto the Luftwaffe planes, it was too far up to spot the raid and broke off contact and headed for home. However, the Hurricane maintained it's original altitude of 10,000 feet and dove out of the sun onto an unsuspecting Me 109. Three bursts from the Hurricane's machine guns tore the wings off of the Messerschitt and it corkscrewed into the ground. However, two more Me 109's engaged the Hawker and its ace pilot, riddling the fuselage, engine, and cockpit with machine gun and cannon fire. Incredibly the plane held up under the fire, and was able to break off and limp home. Upon landing the ground crew pulls Kowalski from the damaged aircraft. He had a pieces of the shattered canopy in his face and a machine gun round lodged in his thigh, but otherwise he was ok. He vowed to take to the skies again to fight the hated Germans.

Unfortunately Manston didn't get off so easy. The Do 17, He 111, and Ju 88 had turned the airfield into a moonscape of bomb craters. Even after working through the night the field was still a scene of devastation the next morning.

London's Burning 3

August 15

A very uneventful day. My Hurricane and Spitfire spend most of the morning on patrol, but again due to fatigue are on the ground when a raid is detected in the early afternoon. Again the Germans are high, at 20,000 feet. The raid heads straight for Dover and the Do 17 and Heinkel 111 drop their bombs but do minimal damage since they're so high up. Fighter Command doesn't even get a chance to scramble as the raid turns tail and heads back to France. There are no more raids which is good since my pilots will be able to rest and ready to fight on the morrow.

Monday, August 3, 2009

London's Burning 2

August 14th.

Only one raid today at 2pm. Two Me 109's, a Dornier, and a Junkers Ju 88 approach from the southeast. Problem is they're at 20,000 feet. My Spitfire and Hurricane had been patrolling in the morning, but due to their increasing fatigue I had them sitting on the airfield when the raid was detected. So, by the time I had scrambled my fighters and had them up to 10,000 feet, the Germans had dropped their bombs on Manston and were on their way back to France. One positive was that since they were so high the Germans did minimal damage which was repaired easily enough that evening.

London's Burning

Punched out and started a game of this tonight. I bought it, oh I don't know, about 6 or 7 years ago. Better late than never.

London's Burning is a solitaire game depicting the Battle of Britain. I will be playing as the British defending England against the German Luftwaffe. You can also play this two player but for now I'm playing solo.

I figured I'd keep a little diary going of how the game goes. So...

August 13. Clear weather. At 7am radar picks up a German raid flying at 10,000 feet, approaching the coast a little to the west of Dover. I scramble my Hurricane and leave my Spitfire on the ground for now. The raid bypasses the airfields on the coast and heads inland. The Hurricane intercepts in Sussex. There are four German aircraft. The bombers, a Ju-87 Stuka, Dornier Do 17, and a Messerschmitt Me 110 configured as a dive bomber are at 10,000 feet, while the fighter cover, a Messerchmitt Me 109, is flying top cover at 15,000 feet. The Hurricane goes after the Do 17, but only gets off one burst which does damage the engine. The Do 17 jettisons his bombs and turns tail and heads back to France. However, the Me 109 dives out of the sun and gets off three bursts, of which two go into the Hawker's engine and the other hits the pilot. Even though he was wounded, he manages to bail out and lands safely. However, a 20mm cannon shell blew his leg off below the knee, so his flying days are over. Meanwhile, the remaining bombers reach Biggin Hill and do a fair amount of damage to the runways and a hangar. Their bombs dropped, the raid turns south towards France. But now the Spitfire is in the air and intercepts over Kent. He flys directly at the the Me 109, sending four bursts into it and the German fighter explodes. Next the Spitfire empties its guns into the Me 110, knocking out both of its engines. The crew bails out before the plane crashes. The remaining Stuka luckily passes over the cliffs of Dover and heads back to its airfield unmolested since the Spitfire was forced to return to its airfield and re-arm. The rest of the day passes uneventfully as there were no further raids. On the night of the 13th a new Hurricane and its ace pilot report for duty.

Wednesday, July 29, 2009

Historicon 09

Best Historicon yet for me. The only bad game I was involved in was the one I ran on Thursday. I hit traffic on the way to Lancaster and arrived at the hotel about 50 minutes before my game was scheduled to start. I did luck out and got a parking space right by the door in the rear of the Distlefink ballroom so I was able to cart my stuff in pretty quick. Anyway, I have to say my heart really wasn't in running this game, so being late didn't put me in too good of a mood. Anyway, one of the guys who played was being a jerk, taking the game too seriously for what it was (It was a modern era skirmish game set in a fictional African country). I can't stand people who quibble over rules and stuff in a miniatures game. It'd be one thing if it was a tournament game but hosted games at cons should be about having fun and getting into the experience. Oh well, with that over I was able to enjoy the rest of the weekend.

Played in a WRG game, which is really old school stuff. Fought a battle in Italy circa early 16th century. Really cool GM and the other players were great as well.

Played two games of Carnage and Glory, one of my favorite miniatures games. One of the games was run by Dave Bonk, and his games are like playing something out of the wargaming magazines. Fantastic miniatures and terrain. Tom Garnet ran the other game I played and that was a blast since everyone playing were people that I knew.

My favorite game of the convention though was on Saturday morning. Played a Command Decision Test of Battle game put on by Jake Strangeway. A great game that really sold me on how Command Decision makes you "feel" like you're wargaming World War 2. My friend Scott and I commanded some British paras, and we captured a key bridge and had to hold out until the armor arrived. If you've seen The Longest Day, think "Hold until relieved, hold until relieved." If you haven't seen it, go rent it.

Played some board games too. Taught my friend Kevin how to play Twilight Struggle, and played a game of Eketorp as well. Didn't get to play Fire and Axe, which was a shame. But, there's always Fall In!.

Monday, July 20, 2009

Back from Historicon




Had a great time at Historicon. When I've recovered I'll make a more lengthy post. Until then here's some pictures.

















Sunday, July 12, 2009

Fantasy Flight and Warhammer

A couple of weeks ago I saw that Fantasy Flight Games had announced Chaos in the Old World, a board game set in Games Workshop's Warhammer Fantasy Battles world. At first glance I figured this was some kind of adventure game similar to the World of Warcraft board game, but in fact it seems to be a strategy game where 3-4 players take on the role of one of the Chaos gods. I won't bother going into who they are, since I figure most people reading this either know them already or know how to use Wikipedia.

Anyway, I thought this was cool since Fantasy Flight had already taken over the Warhammer 40K rpg but hadn't announced any new games since getting the Games Workshop licence. A board game where you get to be one of the Chaos gods is one of the last things I would have expected.

Now they've also announced Warhammer Invasion, which is a "living card game." From what I gather that means it's like a collectible card game without the collecting. So I figure it's along the lines of Dominion, which I've played and liked, so for me a game like Dominion with the Warhammer theme sounds great. Thing is it's only two players but I played Dominion two player and it was fun.

More Historicon

Here's a couple of press releases re: Historicon 2009.


HISTORICON 2009 Announces Educational Programs, Special Events
Celebrates 25 Years of Historical Miniatures Gaming

Bel Air, MD (June, 2009) –The games begin on July 16 and continue through July 19 at HISTORICON 2009 (www.HISTORICON.org), the largest gathering of historical miniatures hobbyists and gamers. The convention offers extensive seminars and discussions, plus exciting military history games, tournaments, and contests attracting thousands of historical gaming enthusiasts.
The Historical Miniatures Gaming Society East (www.HMGS.org) commemorates the silver (25th) anniversary of HISTORICON, “the mother of all war gaming conventions” at the Lancaster Host Resort & Conference Center in Lancaster, Pennsylvania. Students of military history and war gamers can attend a full program of seminars by well-known historians discussing the convention theme of the 200th Anniversary of 1809 Napoleonic Wars.
Scott Bowden, author of 24 works connected to Napoleonic and American military history; Rene Chartrand, author of over 30 books on American and Western European military history; First Sgt. Matthew Eversmann, who was portrayed in Black Hawk Down; Col. David Glantz, who served over 30 years in the military and has written or co-authored 60+ books; and Dr. Donald Howard, founder of the Institute on Napoleon and the French Revolution are among the noted military historians and luminaries who will be presenting talks during the conference.
“The Napoleonic era has always been a great period for the wargamer as this theme allows for a cross-section of presentations and games, from formal massed European armies to the Spanish guerilla actions,” said Pete Panzeri, president of HMGS East. “The price Napoleon paid for his ill-conceived Spanish venture produced so much bleeding in the diplomatic, military, financial, and political realms of his empire, that it is referred to as the ‘Spanish Ulcer’.”
A new feature to Historicon this year is the first annual “Piratical”, a costume contest for adults with prizes and games. To be held on July 18 at 8 p.m., the contest encourages adults to dress in any costume related to pirates of 1809 – British, French, American Navy or Marines.
All HISTORICON attendees are welcome to attend the HMGS 25th Anniversary awards presentation, which includes the First Annual HISTORICON Awards, Game Master of the Year Award, HMGS Legion of Honor, and Jack Scruby Award. Entrance to the awards presentation is free to all. During the presentation, HMGS will recognize the Historical Gaming Industry with the first annual HISTORICON Awards for excellence and prominence in historical games and miniatures. Six HISTORICON awards will include: Historical Miniatures Vehicle, Terrain and Figure Line of the Year, as well as Historical Miniatures Game, Game Expansion, and Gaming Reference Publication of the Year.
HISTORICON 2009 features over 600 events, including elaborate historical miniatures games reflecting Napoleon’s 1809 Austrian Campaign and the Peninsular War (1807-14) and the massive and most extensive tournament program in North America – everything from DBA, DBR, and Warhammer Ancients to Field of Glory (FoG) and Flames of War (FoW). A special 25th Anniversary cake is being made just for HISTORICON by Charm City Cakes (of the Ace of Cakes Food Network show) featuring the original “Hands Bridge” logo created by artist Rich Hasenauer to recognize the first HISTORICON in 1984. The cake will be on display Friday and will be served to attendees.
As the popularity of HISTORICON grows, in 2010 the convention will move to the Baltimore Convention Center in Maryland, where it can accommodate many more attendees and vendors. Baltimore offers a wide variety of budget, mid-range and luxury accommodations, and access to historical attractions such as Fort McHenry, the USS Constellation, and the Baltimore Civil War Museum. HISTORICON is the largest historical miniatures gaming convention in the United States. Each year, thousands of avid gamers descend on what the New York Times has described as the "mother of all war gaming conventions." The event features thousands of attendees (adults and children), hundreds and hundreds of games, the world's biggest war game hobby shop, painting events, and a special awards celebration. Admission to the 4-day convention is $15 for HMGS members and $35 for non-members.
HMGS is a non-profit educational organization that promotes the study of military history through historical miniatures gaming, seminars, grants, and conventions.
Other HMGS events include the annual “Fall In” convention to be held Nov. 6 – 9, 2009 in Gettysburg, PA, “Cold Wars”, to be held March 11 – 14, 2010 in Lancaster, PA, and “HISTORICON 2010” to be held July 8 -11, 2010 in Baltimore, MD.
For more information on HMGS, visit www.hmgs.org. For more information on HISTORICON, visit www.HISTORICON.org.

###
HISTORICON Celebrates 25 Years of Historical Miniatures Gaming
Pre-Registration Now Open

Bel Air, MD (May, 2009) -- The Historical Miniatures Gaming Society East (www.HMGS.org) commemorates the silver anniversary of HISTORICON, “the mother of all war gaming conventions” from July 16 – 19, 2009 at the Lancaster Host Resort & Conference Center in Lancaster, Pennsylvania. Attracting thousands of historical gaming hobbyists, HISTORICON 2009 celebrates its 25th year with four days of fun on the convention theme of the 200th Anniversary of 1809 Napoleonic Wars. HMGS is a non-profit educational organization that promotes the study of military history through historical miniatures gaming, seminars, grants, and conventions.
HISTORICON 2009 features over 600 events, including elaborate historical miniatures games reflecting Napoleon’s 1809 Austrian Campaign and the Peninsular War (1807-14) and the massive and most extensive tournament program in North America – everything from DBA, DBR, and Warhammer Ancients to Field of Glory (FoG) and Flames of War (FoW). More than 700 games over the entire four days of the convention attract players from across the United States and Europe.
“The Napoleonic era has always been a great period for the wargamer and this theme allows for a broad cross-section of games, from formal massed European armies to the Spanish guerilla actions and games involving Sharpe’s Rifles,” said Pete Panzeri. “Aside from the Napoleonic era, HISTORICON 2009 offers hundreds of games and tournament events from nearly every other period of military history.”
HISTORICON also holds the HMGS War College with 40 historical presentations by scholars such as René Chartrand, military historian and author of 30+ books, and Matt Eversmann, veteran of the Battle of Mogadishu (‘Blackhawk Down’), and a Napoleonic Wars Exposition: “The Sharpe Experience.” The convention’s Painting and Modeling University allows participants to choose from a variety of classes to learn new techniques for miniature painting. Attendees can also register for the “Iron Paintbrush” Competition where teams compete to create the most eye-catching figure mini-diorama.
Other special HISTORICON events include a Wild West costume contest with prizes for kids and an adult costume contest related to pirates of 1809 – British, Spanish, French, American Navy or Marines. As part of the silver anniversary of HISTORICON, all attendees are invited to join in the free celebration. The first 3,000 attendees will receive a free 10-foot long lockable metal tape measure, and exhibitors Old Glory, Wargames Factory and Warlords will provide free figures to attendees (while supplies last). A special 25th Anniversary cake is being made just for HISTORICON by Charm City Cakes (of the Ace of Cakes Food Network show) featuring the original “Hands Bridge” logo created by artist Rich Hasenauer to promote the first HISTORICON in 1984. The cake will be on display Friday and will be served to attendees.
Everyone is invited to HISTORICON’s Silver Celebration Party on Friday at 9:30 p.m. in the Windows Restaurant. Free beer samples and promotional items will be provided by various distributors, including Kirchner (Yuengling/Sam Adams), Lancaster Beverage (Coors Light/Heineken), Sheffer (Miller Lite/Lancaster Brew), and Wilsback (Budweiser).
As the popularity of HISTORICON grows, in 2010 the convention will move to the Baltimore Convention Center in Maryland, where it can accommodate more attendees and more vendors. Baltimore offers a wide variety of budget, mid-range and luxury accommodations, and access to historical attractions such as Fort Henry, the USS Constellation, and the Baltimore Civil War Museum. HISTORICON is the largest historical miniatures gaming convention in the United States. Each year, thousands of avid gamers descend on what the New York Times has described as the "mother of all war gaming conventions." The event features thousands of attendees (adults and children), hundreds and hundreds of games, the world's biggest war game hobby shop, painting events, and a special awards celebration. Admission to the 4-day convention is $15 for HMGS members and $35 for non-members.
Other HMGS events include the annual “Fall In” convention to be held Nov. 6 – 9, 2009 in Gettysburg, PA, “Cold Wars”, to be held March 11 – 14, 2010 in Lancaster, PA, and “HISTORICON 2010” to be held July 8 -11, 2010 in Baltimore, MD.
For more information on HMGS, visit www.hmgs.org. For more information on HISTORICON, visit www.HISTORICON.org.

Friday, July 3, 2009

Historicon

Along with playing some board games, I've been working on a game for Historicon (www.historicon.org). It's entitled Raid on Auntdebbie and is a skirmish level game set in my fictional African island nation, Zamunda. Really the only thing I've had to work on is putting together and painting the Platicville USA airport terminal. Pictures to follow.

As for Historicon I'm signed up for a few games, including Command Decision, which is a battalion level WW2 game. It looks a little like Flames of War (same scale, 15mm) but in FOW each vehicle represents one vehicle and each stand represents a squad (or is it half-squad?). In CD, each vehicle is a platoon and each stand is a company.

Command Decision is a good game but it can be risky playing at a convention. It tends to attract some interesting people. People who may be interesting to talk to but not that much fun to play games with. Oh well. The game I'm signed up for is being run by Jake Strangeway who runs a lot of CD games at the cons and his games are always great.

More on Historicon in a few.

I updated my music and reading lists. For those of you who don't know, Batman is dead. Sort of. He got shot by omega beams and sent back in time, and everyone in the present thinks he's dead. Yeah. Anyway, Nightwing (the original Robin for those of you keeping score at home) has taken over as Batman.

What I'm trying to say is that while all that sounds pretty strange, the new Batman comics are pretty good so far. Much better than the Superman books.

Monday, June 29, 2009

Twilight Struggle


Cut and pasted from The Messy Game Room's BGG guild:


As a warm-up for our online tourney, Marshall and I played an epic game Twilight Struggle last night. I snatched a glorious auto-victory from him in turn two by the incredibly bold (and unbelieveably lucky) play of 5 Year Plan which had him discard Europe Scoring. Since Marshall had Control of Europe at that time he would have won the game.What followed was 3 hours of Poppycock, coups, frozen Mexican meat-filled pastries, re-alignment rolls(!), Coke Zero, and several exclamations from Marshall that he "hates this fucking game!" When it was all said and done, there was over 50 points of influence in Italy, and an Evil Empire was finally laid to rest.

Tuesday, May 26, 2009

Comics

Figured I eloborate on some comics I've been reading.

The newest one that I've gotten into is Doktor Sleepless. I think I saw an ad for the first collected volume in Previews (Previews is a big catalog filled with all the stuff that Diamond distributes, including all comic books) and thought it looked cool so I ordered it. It's better than I imagined it would be.

It does two things that really grabbed me. First, it touches on things I find interesting such as conspiracy theories and futurology. In fact, from the stuff I've read so far in this comic, Warren Ellis rivals William Gibson as a futurist. The other thing I really like about this comic is the way it puts the reader in the middle of this world and then slowly reveals what's going on as the story progresses. It doesn't tell you everything up front.

As for the other comics I've been reading, DC is ramping up for their big "Blackest Night" event. I'm looking forward to that mainly because it's Green Lantern-centric and I really like the GL story. I'm losing interest in the Superman titles. I'll probably cancel my subscriptions until they get different writers or go in a different direction. Same with Batman but I'm withholding judgement until the Batman and Robin title is released.

As always, Walking Dead remains the best comic being published.

Sunday, May 17, 2009

So What's Been Going On

The usual. Been playing some board games, reading some comics, watching hockey. Well, won't be watching hockey anymore with the demise of the Capitals.

I've been playing a couple of pc games, Football Manager and Pirates. Pirates is a pretty awesome game. I hate to recommend it to people though since part of the game has you playing a mini-rhythm game in order to dance with governor's daughter. Football Manager is fantastic, one of my favorite games ever, but I hate to recommend it since it's about managing a soccer team.

I've also been doing some painting. Right now I'm working on a Sisters of Battle squad for Warhammer 40K. Will I ever collect and field and entire Witch Hunters army? Maybe. My plan is to have the Sisters backed up by Imperial Guard painted with a Waffen SS camo scheme.

The more I play Cosmic Encounter the more I like it. Also, in Pandemic I have found a game that my wife is not only willing to play with me but she will ask me to play. Can't go wrong there.

Tuesday, April 14, 2009

Why Does Gaming Have to be so Difficult?

Painting miniatures, reading (and understanding) rules, tracking down people to play with, sometimes I just wonder if it's all worth it.


I'm used to all the painting and modeling crap you have to do with miniature gaming. I figured that board wargames would be a lot easier. But no, you have to punch out the counters!


Sunday, March 29, 2009

Cold Wars 09 in Pictures and Words

Ok, here is my more in-depth report on Cold Wars 09.
For whatever reason, this was one of the most fun conventions I've been to. Possibly because I managed to play in a game of Command Decision that didn't annoy me to the point that I swore I would never play in a game of Command Decision again at a convention. More on that in a bit.
I planned on leaving my house at 9am on Friday in order to be in Lancaster and all checked in and ready to hit the dealer hall promptly at noon. Obviously I didn't leave the house until about 10:15am, and while I was in the grocery store buying apples I realized that I had left my phone at home so... I managed to get to the con by about 2:15pm.

Met up with some friends, took a turn or two through the dealer hall (more on what I bought later), and after dinner was back in the hotel looking for something to do. My friend Jim was set to run a zombie game and my other friend George was going to put on a Spanish Civil War game. I kinda wanted to play the zombie game, but since my friend Kelly had already played it a few times at our club (http://www.geocities.com/aocmwc/) we played George's game instead.


In the foreground is a town being defended by the dirty communist Republicans, while the heroic Nationalists were attacking from the trees. I don't remember exactly what kind of troops the Republicans had, but the Nationalist forces were from the Army of Africa.

The game was OK. Basically we (the Nationalists if you hadn't guessed yet) had a bunch of guys, and we could get more if they all died, attacked a numerically inferior foe who were dug in. So straight up the gut and roll some dice.






While the scenario and the rules were just alright, the terrain was awesome. Also, it was all scratch built. The trees are from Sugarcraft, a company that sells cake decorations, but George made all those buildings from foamcore. Very nice.

After that game we played Kamikaze, a game which Roxanne, someone else I know from the MD club, created by modifying an old magazine board game and turning it into a miniatures game. In the center of the table were several American ships, and along the outside edge were 8 discs, one for each compass point. All movement was done from disc to disc and to the center. I thought this was pretty innovative but we didn't really move around the discs at all. The Japanese came in from the north and attacked the battlegroup. Afterwards some of the guys were saying that the games Roxanne has run in MD were better because there were more planes and multiple turns so the Japanese couldn't just go for broke and attack the American ships right away.

After that we played Werewolf which I've heard of but never played. Awesome game, perfect thing to play late at night at a con when most people are drunk or at least drinking. If you don't know what it is it's pretty simple so look it up.

Saturday after breakfast we strolled through the dealer hall again (I still think it's so cool to see so much wargaming "stuff" in one place). I was supposed to play in this soccer game but when I got there the guy had already started explaining the rules and there was about 8 people around the table and 6 of them were kids, so I passed. My friend Scott had just started his Sudanese Colonials game so I played in that. For those of you who are unfamiliar with miniature wargaming, "Colonials" is the period that features various conflicts from (mainly) the late 19th century between the great imperial powers and native forces. It's the one period that has a de-facto "official" set of rules, that being The Sword and the Flame. Generally, most Colonials games feature a small group of British soldiers being attacked by either hordes of Africans or hordes of Afghans. You will see the occasional Boer War of Boxer Rebellion game here and there, but it's mostly the former. Anyway, I do like Colonials games, even though I think people get carried away with making it tough for the British who lose every game I've ever seen, but whatever. Scott's game was kinda unique in that he used 15mm figures.



That's a lot of Africans.




Not a whole lot of British. Ok, we did have a couple of cavalry units too, but still.



And of course the British had to march from the far side of the table to the fort, with all of the Sudanese hidden and waiting in ambush. And of course the fort has already been captured by the Sudanese who are waiting to ambush the British there too. Didn't matter since the Brits were pretty much dead by the time they reached the middle of the board anyway.
But hey, I've come to expect that from Colonials games so it was a blast to play.
After dinner we played in a pick-up game of Command Decision: Test of Battle. Now, I really like these rules but I played in a game at an earlier con and this guy annoyed me to the point that I said I would never play this again at a convention. This game however was ok and I had a good time, even though we lost as the Russians. After that it was time for some more Werewolf and general bs'ing before bed.
Sunday morning was the usual last swing through the dealer hall and on home. Over the weekend I bought some Osprey books on the recent conflicts in Yugoslavia, the Check Your Six! WW2 air combat rules and some pre-painted planes to use with it, the new Age of Reason scenario book, and of course some magazines. I also bought the board game Clash of Monarchs from a guy in the flea market.
Well, that's it. Can't wait for Historicon!

Friday, March 27, 2009

Sunday, March 15, 2009

Cold Wars 09

Had a great time. Check out the games I played. Waiting for the name of the other game I played.

It's late and I'm tired, so that's it for now. I'll write a more in depth entry sometime this week.

Wednesday, March 11, 2009

Movies

I've been watching a lot of movies lately. Within the past 3 weeks I've seen Gran Torino, Coraline, Breach, and Watchmen. Some good movies there. Actually, Breach was pretty bad, but the others were good. Ok, Coraline was good. Very well made and beautiful to watch. But, like the book I read by Neil Gaiman (Neverwhere), it didn't wow me. There were no surprises, no thrills. And I don't mean there weren't any car chases or explosions (there weren't), I mean there were no moments when I said "Oh!" Gran Torino and Watchmen were awesome. I recommend Gran Torino to anyone, and Watchmen to anyone who has read the book (and liked it). Right now I would say Watchmen is my favorite comic book/superhero movie. Actually, it's one of the few comic book/superhero movies I've seen that I really liked. (For the record, I haven't seen Iron Man or the new Batman movie. I also haven't seen Ghost Rider, but I'm sure that sucks.)

Anyhow, the movie that is better than of all of these is Eastern Promises. I'd never heard of it before the other night when I was flipping around the Directv guide and saw this movie with Viggo Mortensen in it. Viggo Mortensen + organized crime = press the record button. Little did I know that it was directed David Cronenberg and told a tale revolving around Russian organized crime. The best part is, it was awesome. The best crime movie I've seen since The Departed, and right now I'd rate it higher than The Departed.

Sunday, March 8, 2009

Quis custodiet ipsos custodes?

Saw Watchmen tonight. I've read two reviews of the movie, one bad (Washington Post) and one average (IGN.com). While I agree with a lot of what the IGN review said, I loved this movie. Also, while the ending is pretty implausible, I thought it was better than the one in the book.

Something I think is kinda funny though, is the way the movie is being marketed as a superhero action movie, which I guess it sort of is. But, I saw this guy who brought two kids, one looked around 10 the other maybe 6. The guy gave me the impression that he hadn't read the book and was unaware of the subject matter that was going to be portrayed in the film. This movie aint Spiderman. Hell, it isn't Batman either.

Saturday, February 28, 2009

Nobunaga's Ambition

I loved this game on the Super NES. So, the other night I'm in EB Games with my son, and I see that there's a new Nobunaga game on the Playstation 2. If it wasn't for the fact that I am still playing through Fallout 3, not to mention that I got the new Prince of Persia and Gears of War 2 for Christmas and I haven't even opened them up yet, and not to mention that I got Street Fighter 4 because Street Fighter is the only fighting game I really liked, I would have bought Nobunaga's Ambition: Iron Triangle right then then and there.

But, I do have all of those games to play. Not to mention Cold Wars is coming up in a couple of weeks.

Maybe I'll get in April.

Saturday, February 21, 2009

More Kids Games




On Valentine's Day my wife and I went out to dinner and a movie, and her friend brought her son over the house and watched our kids. I thought it was pretty cool when we got back that my son Gabriel (on the right) was teaching her son how to play Heroscape. They totally did this all by themselves. They played the simple version of the game and Gabriel's villains eventually lost to Brinley's heroes. I was quite proud of him for doing this on his own.


Another picture.




Wednesday, February 11, 2009

Changes

Changed some stuff on the left over there, since I haven't been doing any painting I added lists of what I have been doing.

As for games, Cosmic Encounter seems to be a big hit. Pretty chaotic and lots of fun.

Thursday, February 5, 2009

Unhappy King Charles

We finished our game with the Royalists (me) winning an auto victory. The Royalists auto win by capturing London and controlling it and at least 3 territories for two turns. Parliament can auto win by capturing the king. Marshall tried to do this and I was worried since I left him pretty exposed, but then I remembered the evasion rule and was able to slip away. Marshall complained in our podcast (http://messygameroom.libsyn.com/) about the king slipping away, but it's in the rules and from what I've read a big part of warfare in the ECW (and other conflicts too).

This pleased me both because I won and because I believe in the divine right of kings.

I really liked the game and I think I will like it even more playing it again since we were getting some of the rules wrong.

Friday, January 30, 2009

More Updates

Since I haven't been updating this blog very much, I'm going to start thinking about it differently. Right now I'm treating each entry as if it were an essay, wherein I try to have some sort of topic and I put some amount of labor into the crafting of the sentences.


Now I'm going to treat it more like a diary.


With that in mind...


My buddy Marshall and I started playing Unhappy King Charles tonight. This was the first game I ever pre-ordered on a manufacturer's web site. The English Civil War (the subject of the game) is one of my favorite historical periods, so I told him that I liked this game before I even played it. Having played two turns so far I like it for the game it is as well. The game has this feeling where there is no "front" that the fighting occurs at, rather there's armies moving around England either looking to cause trouble for the other side or respond to threats. More on this game after we finish playing tomorrow.
The game after the Campaign Phase of the second turn.

Tuesday, January 13, 2009

Christmas Games

Here's a picture of me teaching Gabriel how to play chess. He liked it ok until I started capturing his pieces with my knight. He yelled at me to stop using the horse.





We played Rhino Rampage before that, and he actually won that game legitimately.