Well, not really painting. Two main things I've been working on as far as miniatures are rebasing all of my modern Africa figures and finishing up my Dark Age minis. And by finishing I mean completing enough figures to run a game, since I still have a few odds and ends left over, but they're mainly the Wargames Factory plastics that I don't really like anyway and will probably never finish.
One other little thing I'm doing as well is painting up three 50mm German anti-tank guns from Battlefront. I was all set to playtest my Command Decision scenario with my son Gabriel when I realized that I had never painted the anti-tank guns that the rearguard Fallschirmjager should have. Along with that though it's not painting I spent a decent part of this weekend putting together the weapons charts for this game. There's a website that uses a series of dropdown menus to generate the charts, but I found that just copying and pasting from the Word docs that I downloaded from Test of Battle Games' site was easier for me to use.
As you can see from the above photo, I'm also working on some 28mm English Civil War Warlord plastics figures, along with basing some British 6 pounder anti-tank guns and a Dark Age ox cart.
This photo shows the terrain for my Command Decision game. Looks kinda sparse to me, though my son thought it looked awesome. Another thing I'm going to work on in the coming months is making some vineyards. It's Italy after all.
Monday, March 31, 2014
Friday, March 7, 2014
Test of Battle Prep (part 1)
In preparation for running a game of Command Decision Test of Battle for some of the local guys and later for the Army of Central Maryland wargaming club I unpacked all of the 15mm WW2 miniatures that I have painted up, as seen below.
I've been working on these for probably around 3 years now. This was the first time that I had all of them displayed and I have to admit I was pleased with myself. Of course, no matter how many miniatures you've painted you're always missing something. In this case I realized that I still haven't painted up a 50mm anti-tank gun for the German fallschirmjager. Come to think of it, I'm not even sure I have one.
My next step will creating a spreadsheet listing all of the stands and vehicles I have and from there coming up with an order of battle.
I've been working on these for probably around 3 years now. This was the first time that I had all of them displayed and I have to admit I was pleased with myself. Of course, no matter how many miniatures you've painted you're always missing something. In this case I realized that I still haven't painted up a 50mm anti-tank gun for the German fallschirmjager. Come to think of it, I'm not even sure I have one.
My next step will creating a spreadsheet listing all of the stands and vehicles I have and from there coming up with an order of battle.
Monday, March 3, 2014
Cutting Corners
I really hate clipping counters. I have clipped them for a few games and it just sucks. All of the tedium of miniature painting with none of the reward.
If you don't know what I'm talking about, I'll fill you in. Wargames of the boardgame variety are usually played with little cardboard squares known as "counters." Back in the olden days these were almost exclusively 3/4" thick and played on hexagonal maps where each space was just big enough for a counter. If you just "punch" these little cardboard soldiers/armies from their "sprues," you'll be left with these little frayed ends on the corners, which will snag the corners of any and all adjacent corners of the other counters they are fighting. So was born the practice of clipping the little frayed ends, usually with toenail clippers. But since many board wargamers are lazy/frustrated miniature gamers, a whole cult of game, enhancement for lack of a better term, has emerged. Where corners are clipped for the aesthetic effect more than anything else.
As for me, I HATE clipping counters. I clip them for 2% aesthetic reasons and 98% functional ones (like if you're playing GMT's Germantown game, the fight around the Chew house can get pretty dense. But I have to and hate to admit, I like the way clipped corners look. Just typing that makes me sick.
If you don't know what I'm talking about, I'll fill you in. Wargames of the boardgame variety are usually played with little cardboard squares known as "counters." Back in the olden days these were almost exclusively 3/4" thick and played on hexagonal maps where each space was just big enough for a counter. If you just "punch" these little cardboard soldiers/armies from their "sprues," you'll be left with these little frayed ends on the corners, which will snag the corners of any and all adjacent corners of the other counters they are fighting. So was born the practice of clipping the little frayed ends, usually with toenail clippers. But since many board wargamers are lazy/frustrated miniature gamers, a whole cult of game, enhancement for lack of a better term, has emerged. Where corners are clipped for the aesthetic effect more than anything else.
As for me, I HATE clipping counters. I clip them for 2% aesthetic reasons and 98% functional ones (like if you're playing GMT's Germantown game, the fight around the Chew house can get pretty dense. But I have to and hate to admit, I like the way clipped corners look. Just typing that makes me sick.
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